Stunstick and arrests improved

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Desxon

Hunter
Nov 17, 2019
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No need for ragdolls or knockout mechanic, coz i know "Ragdolls lag server, rly bad"

So, this suggestion is here without any of those instead

1) Improve stunstick

Add a 4th mode or replace Pacify
Stun mode
- non lethal (0dmg)
- causes stun for 2 seconds OR after 3/4 hits causes stun for 5/6seconds
- no blindness effect tho

That's it, this change alone will allow CP's for easier arrests and handling minges will be a breeze

Now before you comment
- BUT NOW CP'S CAN EASILY RANDOM ARREST, well just as easily as currently minges can ignore painRP, FearRP and overall RP rules so yeah... and in 90% of cases RDA cases are minges trying to get away with acting like 5IQ kids, wanna do something "funni" do it where CP's cannot see
- BUT THEY CAN STUN A REBEL AND KILL HIM COZ HE CAN'T ESCAPE, well... too bad, he deals no damage to you, nor blindness so kill him then
- BUT THEY CAN RANDOM STUN US they can also RDM you and guns ain't removed

Now, next point in the suggestion

2) Improve arrests

Not only is chasing a pain in the ass, but so is dragging him all the way to the nearest terminal, risking getting shot or some civies will jump in circles around him and be overall annoying (which the first point should counter pretty well since we can arrest them as well)

So to improve our arrest experience
- (optional) Command to ziptie, just bind it to "G" and it's gonna be much better than going to your inventory and clicking on it
- Extra abilities to a ziptied civie, mainly:
>ability to gag someone (blocks VC and text is just "/me mumbles")
>ability to stop someone from moving
>remove civie ability to USE STUFF, even if the 2nd ability is usefull enough to counter it I still dont understand why civies can open doors WITH ZIPTIES

Change dragging into something similar to Arma3 ACE mod where a perp is just floating near the CP and is nocolided
This will make dragging through stairs easier, dragging through ladders actually possible and maybe make it so we can actually move normally with a perp (bu..but civies heavy... they're malnourished, how heavy can they be ?)


This suggestion will lower the time required to stop, ziptie and arrest the perp within less than a minute
No more running up to CP, calling them gay and repeating that over and over again untill some CP actually calls an admin
No more problems with ziptied people blasting Rick Roll through their mic
No more people running away while ziptied
No more time wasted dragging him from 1 point of the map to another

This is not even gonna help CP's deal with the rebels that much, but we just might end up with more ammo in our guns

3) Increase max prison time

To be specific I'd go up to 1 hour of jail
What ? But 15min is already such a long fucking time ! And yes I agree so there is the rest

- Introduce prison activities that reduce it
- Introduce a locker where ECHO/MACE can switch their skin to Nova Prospekt variants (fuck RANGER he gets noffin)
- You no longer get punished for leaving in jail (but people will just leave the server and not get punished... well, they're not playing for an hour regardless)
- But the 15min punish timer stay (so when u leave in handcuffs u get 15min, but if you leave in jail you dont get punished)
- Jailbreaks are now a viable reason to raid Nexus instead of just waiting for your friend to leave
- More charges could be intoduced
- OfC and JURY can only do the one hour, while regular units can go only up to 30min

Now cons that i clearly see (hence the "EXPERIMENTAL" part)
- people will ALWAYS beg to die rather than get arrested (part 1/2 will counter that)
- RDA problem is now almost 4 times worse (due to increased time a unit can put you in)
- Some prisons might not have space for activities so it will require OTA/JURY to lead you for a shift into a different room, but when there is none = ur fucked with a long sentence
 

Donald Reagan

Headcrab
Dec 26, 2020
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No need for ragdolls or knockout mechanic, coz i know "Ragdolls lag server, rly bad"

So, this suggestion is here without any of those instead

1) Improve stunstick

Add a 4th mode or replace Pacify
Stun mode
- non lethal (0dmg)
- causes stun for 2 seconds OR after 3/4 hits causes stun for 5/6seconds
- no blindness effect tho

That's it, this change alone will allow CP's for easier arrests and handling minges will be a breeze

Now before you comment
- BUT NOW CP'S CAN EASILY RANDOM ARREST, well just as easily as currently minges can ignore painRP, FearRP and overall RP rules so yeah... and in 90% of cases RDA cases are minges trying to get away with acting like 5IQ kids, wanna do something "funni" do it where CP's cannot see
- BUT THEY CAN STUN A REBEL AND KILL HIM COZ HE CAN'T ESCAPE, well... too bad, he deals no damage to you, nor blindness so kill him then
- BUT THEY CAN RANDOM STUN US they can also RDM you and guns ain't removed

Now, next point in the suggestion

2) Improve arrests

Not only is chasing a pain in the ass, but so is dragging him all the way to the nearest terminal, risking getting shot or some civies will jump in circles around him and be overall annoying (which the first point should counter pretty well since we can arrest them as well)

So to improve our arrest experience
- (optional) Command to ziptie, just bind it to "G" and it's gonna be much better than going to your inventory and clicking on it
- Extra abilities to a ziptied civie, mainly:
>ability to gag someone (blocks VC and text is just "/me mumbles")
>ability to stop someone from moving
>remove civie ability to USE STUFF, even if the 2nd ability is usefull enough to counter it I still dont understand why civies can open doors WITH ZIPTIES

Change dragging into something similar to Arma3 ACE mod where a perp is just floating near the CP and is nocolided
This will make dragging through stairs easier, dragging through ladders actually possible and maybe make it so we can actually move normally with a perp (bu..but civies heavy... they're malnourished, how heavy can they be ?)


This suggestion will lower the time required to stop, ziptie and arrest the perp within less than a minute
No more running up to CP, calling them gay and repeating that over and over again untill some CP actually calls an admin
No more problems with ziptied people blasting Rick Roll through their mic
No more people running away while ziptied
No more time wasted dragging him from 1 point of the map to another

This is not even gonna help CP's deal with the rebels that much, but we just might end up with more ammo in our guns

3) Increase max prison time

To be specific I'd go up to 1 hour of jail
What ? But 15min is already such a long fucking time ! And yes I agree so there is the rest

- Introduce prison activities that reduce it
- Introduce a locker where ECHO/MACE can switch their skin to Nova Prospekt variants (fuck RANGER he gets noffin)
- You no longer get punished for leaving in jail (but people will just leave the server and not get punished... well, they're not playing for an hour regardless)
- But the 15min punish timer stay (so when u leave in handcuffs u get 15min, but if you leave in jail you dont get punished)
- Jailbreaks are now a viable reason to raid Nexus instead of just waiting for your friend to leave
- More charges could be intoduced
- OfC and JURY can only do the one hour, while regular units can go only up to 30min

Now cons that i clearly see (hence the "EXPERIMENTAL" part)
- people will ALWAYS beg to die rather than get arrested (part 1/2 will counter that)
- RDA problem is now almost 4 times worse (due to increased time a unit can put you in)
- Some prisons might not have space for activities so it will require OTA/JURY to lead you for a shift into a different room, but when there is none = ur fucked with a long sentence
30 minutes is enough, 1 hour risks players of crashing or being kicked for afk reseting their punishment.
 
Nov 30, 2019
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- Introduce a locker where ECHO/MACE can switch their skin to Nova Prospekt variants (fuck RANGER he gets noffin)
- BUT NOW CP'S CAN EASILY RANDOM ARREST, well just as easily as currently minges can ignore painRP, FearRP and overall RP rules so yeah... and in 90% of cases RDA cases are minges trying to get away with acting like 5IQ kids, wanna do something "funni" do it where CP's cannot see
- BUT THEY CAN STUN A REBEL AND KILL HIM COZ HE CAN'T ESCAPE, well... too bad, he deals no damage to you, nor blindness so kill him then
- BUT THEY CAN RANDOM STUN US they can also RDM you and guns ain't removed
- (optional) Command to ziptie, just bind it to "G" and it's gonna be much better than going to your inventory and clicking on it
Add a 4th mode or replace Pacify
Stun mode
- non lethal (0dmg)
- causes stun for 2 seconds OR after 3/4 hits causes stun for 5/6seconds
- no blindness effect tho
No more running up to CP, calling them gay and repeating that over and over again untill some CP actually calls an admin
No more problems with ziptied people blasting Rick Roll through their mic
No more people running away while ziptied
No more time wasted dragging him from 1 point of the map to another
 

Desxon

Hunter
Nov 17, 2019
2,409
2,329
233
30 minutes is enough, 1 hour risks players of crashing or being kicked for afk reseting their punishment.
- You no longer get punished for leaving in jail (but people will just leave the server and not get punished... well, they're not playing for an hour regardless)
This is to counter that, people can now choose if they wanna
a) work out their sentence
b) wait for his friends to bust him
c) leave and wait for the sentence to be over while playing idk some other game than Gmod for the 4000th hour
 
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