OTA melee attack and other OTA suggestions

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freeman

Headcrab
Jun 27, 2021
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OTA should be able to melee attack dealing 10 damage (ranger and sentinel 15 damage). Also, Rangers should only be able to deploy at specific locations like large rebel gatherings and areas with large OTA death counts so that way, we start seeing more echos and maces during JW.

Edit: the amount of strength you have affects your melee attack damage. Higher strength equals more damage while less strength does less damage.
 
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Fawful™️

Antlion
Nov 25, 2020
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OTA should be able to melee attack dealing 10 damage per attack (15 for rangers). Also, Rangers should only be able to deploy at specific locations like large rebel gatherings and areas with large OTA death counts so that way, we start seeing more echos and maces during JW.
I agree with the melee part
But the Ranger part. Not so much
Maybe reduce the Ranger limit. But Hl2 rangers are not HL2 Elites
 

Adsin15

Hunter
Oct 12, 2020
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OTA should be able to melee attack dealing 10 damage (ranger and sentinel 15 damage).
Why would this ever get used? In every situation its better to shoot or reload than to melee. You dont see CPs running out of ammo on their SMG and then swapping to the stunstick.
Rangers should only be able to deploy at specific locations like large rebel gatherings and areas with large OTA death counts so that way, we start seeing more echos and maces during JW.
Ranger is just a slightly stronger Echo, its not that much of a buff to let them into combat.
 

freeman

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Jun 27, 2021
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Why would this ever get used? In every situation its better to shoot or reload than to melee. You dont see CPs running out of ammo on their SMG and then swapping to the stunstick.

Ranger is just a slightly stronger Echo, its not that much of a buff to let them into combat.
If you have higher strength, it can make the difference between life or death.